Projects
AUG 2022 - MAY 2023
DJANGO UNPLUGGED
Animation Technical Artist
I directed motion capture sessions to create custom combat animations for the game as well as retargetted and cleaned data on the Metahuman character models. Our team was also awarded the IMGD Audience Choice MQP Award, highlighting our game’s stuning visuals and development pipeline similar to AAA studio titles.
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MAR 2023 - MAY 2023
The Great Escape
Lead Character Artist
Play as a young teen sneaking trying to sneak out at night in this sleathly puzzle game. I managed the production of character assets from modeling, texturing, rigging, animating, and added in-game cloth simulations. An arduous yet rewarding 5 week project.
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GreatEscape_1
MAR 2023 - MAY 2023
Rigs Of Color
Character Artist
RoC is an interdisciplinary team of artists and coders working to create a proudly diverse library of character rigs. I added to this project with a character model of my own.
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JAN 2023 - APR 2023
Pan Asian Festival 2023
PR Chair
WPI’s Pan Asian Committee hosts the annual Pan Asian Festival to celebrate asian communities and cultures through food, activities, music, and performances. I held the club’s PR Chair position and designed the artistic vision for the event. I created various promotional materials and designed the posters, booths, and the event program.
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PanAsianFestival (12 of 15)
PanAsianFestival (13 of 15)
PanAsianFestival (14 of 15)
PanAsianFestival (15 of 15)
JUNE 2021 - AUG 2021
EERE Groom Research
Hair Groom Researcher and Developer
I research the development of curly hair grooms through WPI’s Early Research Experience program. I worked closely with my mentor to study hair fundamentals and curl types to be recreated for 3D games and media. The program ended with 2 finalized hair grooms and a presentation on my development process and findings.